The New Generation Kinect for Windows

kinect

Microsoft will also deliver a new generation Kinect for Windows sensor next year. We’re continuing our commitment to equipping businesses and organizations with the latest natural technology from Microsoft so that they, in turn, can develop and deploy innovative touch-free applications for their businesses and customers. A new Kinect for Windows sensor and software development kit (SDK) are core to that commitment.

Both the new Kinect sensor and the new Kinect for Windows sensor are being built on a shared set of technologies. Just as the new Kinect sensor will bring opportunities for revolutionizing gaming and entertainment, the new Kinect for Windows sensor will revolutionize computing experiences. The precision and intuitive responsiveness that the new platform provides will accelerate the development of voice and gesture experiences on computers.

Some of the key capabilities of the new Kinect sensor include:

Higher fidelity
The new sensor includes a high-definition (HD) color camera as well as a new noise-isolating multi-microphone array that filters ambient sounds to recognize natural speaking voices even in crowded rooms. Also included is Microsoft’s proprietary Time-of-Flight technology, which measures the time it takes individual photons to rebound off an object or person to create unprecedented accuracy and precision. All of this means that the new sensor recognizes precise motions and details, such as slight wrist rotation, body position, and even the wrinkles in your clothes. The Kinect for Windows community will benefit from the sensor’s enhanced fidelity, which will allow developers to create highly accurate solutions that see a person’s form better than ever, track objects and environments with greater detail, and understand voice commands in noisier settings than before.

Expanded field of view
The expanded field of view accommodates a multitude of differently sized rooms, minimizing the need to modify existing room configurations and opening up new solution-development opportunities. The combination of the new sensor’s higher fidelity plus expanded field of view will give businesses the tools they need to create truly untethered, natural computing experiences such as clicker-free presentation scenarios, more dynamic simulation and training solutions, up-close interactions, more fluid gesture recognition for quick interactions on the go, and much more.

Improved skeletal tracking
The new sensor tracks more points on the human body than previously, including the tip of the hand and thumb, and tracks six skeletons at once. This not only yields more accurate skeletal tracking, it opens up a range of new scenarios, including improved “avateering,” the ability to develop enhanced rehabilitation and physical fitness solutions, and the possibility to create new experiences in public spaces—such as retail—where multiple users can participate simultaneously.

New active infrared (IR)
The all-new active-IR capabilities allow the new sensor to work in nearly any lighting condition and, in essence, give businesses access to a new fourth sensor: audio, depth, color…and now active IR. This will offer developers better built-in recognition capabilities in different real-world settings—independent of the lighting conditions—including the sensor’s ability to recognize facial features, hand position, and more.

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Posted on May 24, 2013, in Hardware, News and tagged , , , . Bookmark the permalink. Leave a comment.

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